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Shoots slow missiles that actively seek enemy targets. Shoots a short-range grenade that disperses into 5 shards that fan out. The bullets are very strong and the rate of fire is high, making this weapon one of the most useful. Shoots 3 bullets at a time that initially fan out. Shoots long laser beams at a somewhat high rate. The bullets cause moderate amounts of damage. If the fire button is held down in the absence of targets, the bullets float at the tip of the gun. Shoots a number of spherical bullets that actively seek enemy targets. Deals a moderate amount of damage constantly. Shoots a long-range beam that functions like a baton. It has a good rate of fire and causes considerable damage, making it one of the most useful guns in the game. Shoots a long, piercing beam that actively seeks out enemy targets. It is effective against large groups of enemies and causes high damage at close range. Shoots 2 sets at a time of 3 bullets that fan out, with a high rate of fire. Additionally, it can defeat scuba soldiers when driving over them. The Speed Boat can fire a narrow spread of 5 bullets. Not a regular weapon it is used only in Stage 3, near the end. The effect lasts for approximately 15 seconds. It also damages/destroys certain minor enemies. The maximum carrying capacity is 9, although very few are found in the game.Ī series of blue, pulsing rings surround the player, protecting them from enemies and attacks. Produces several throbbing explosions, causing extremely high amounts of damage. Shoots a constant burst of flames, dealing large amounts of damage. The player starts with this gun and can never lose it. The following weapons are common to all 4 characters:
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Other times, they’re available in plain sight.
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Sometimes, they hover across parts of the stages: Concealed behind destructible wall panels: Powerups are acquired through a variety of ways. Strangely, none of the powerup weapons are retained upon entering the next stage. Each character has 5 weapon slots, with the 5th slot being reserved for Bombs. While characters have some specific guns, 4 are shared among all 4 characters and the Default Machine Gun cannot be upgraded. The weapon system in this game follows that of Contra: Hard Corps, with minor differences. See the Stages section of the PlayStation version of Contra: Legacy of War. The cheat codes are also slightly different. There are also some slight differences in behavior of a few of the enemies. The graphics are brighter and less detailed however, the FMV’s are smoother. This Sega Saturn port plays nearly identically to the PlayStation original.
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